About ME

About me

I am a zealous 3D modeller and video game developer, with a rich portfolio of assets and concepts to showcase.

Passionate and driven Graduating Bachelorette in video game development

Hello, my name is Douglas Reeves, and I am a third-year video game design student at the university of Canberra. I enjoy reading books, 3D modelling and watching tutorial videos on said 3D modelling. My goal is to work within the world of video game design, which is a vast industry of design disciplines from UI/ UX, 3D modelling, environment design, concept art, programming, etc. When I complete my bachelor’s degree, I plan to begin my career’s journey in this industry as an aspiring 3D modeller working within a large and well-known video game studio.

Software proficienticy

I believe in the fact that learning never stops and I am interested in learning new technologies and improving my modelling techniques to further help me design, develop and showcase my 3D modals faster and more efficiently.

Blender
83%
Maya
43%
3ds max
36%
Z-Brush
47%
Substance Painter
78%
Photoshop
70%
Illustrator
50%
Unity
75%
Unreal
30%

My skills

hard-surface modelling
79%
topology
67%
uv unwrapping
78%
sculpting
45%
texturing
63%
rigging/ skinning
61%
animation
45%
C# scripting
83%
communication
88%
time management
77%
organization management
67%
problem solving
95%
leadership
64%
teamwork
75%
emotional intelligence
92%
stress management
56%

Services